Name = FIRE FIELD 2
Description = 180 ROLLOVER
JDescription = 
Source = 2000 Nintendo. reverse version 2005 Philippe Brodier

Venue = 8 - Fire Field
Sky = 4 - Night
ROM_Music = 2 - Sand Ocean
EK_Music = 2 - Sand Ocean

Horizon_Count = 0
CTL_Point_Count = 44


CTL_Point 1
X = 569.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = 931.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center
Gate = 1 - Lap Marker

CTL_Point 3
X = 1015.000
Y = 0.000
Z = 0.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 2 - Blue Flag

CTL_Point 4
X = 1104.000
Y = 0.000
Z = -33.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 2 - Blue Flag

CTL_Point 5
X = 1125.000
Y = 10.000
Z = -250.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 6
X = 1125.000
Y = 0.000
Z = -400.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 180
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 7
X = 1125.000
Y = 0.000
Z = -500.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 270
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 8
X = 1125.000
Y = 0.000
Z = -600.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 9
X = 1125.000
Y = 0.000
Z = -750.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 10
X = 1175.000
Y = 0.000
Z = -850.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 11
X = 1275.000
Y = 0.000
Z = -900.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 1 - Orange Flag

CTL_Point 12
X = 1275.000
Y = 0.000
Z = -1050.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
Decoration = 1 - Orange Flag

CTL_Point 13
X = 1125.000
Y = 0.000
Z = -1100.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 1 - Orange Flag

CTL_Point 14
X = 975.000
Y = 0.000
Z = -950.000
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder

CTL_Point 15
X = 725.000
Y = 0.000
Z = -700.000
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder

CTL_Point 16
X = 625.000
Y = 0.000
Z = -600.000
LeftWidth = 55.0
RightWidth = 55.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
DashPlate = 0 - Top

CTL_Point 17
X = 325.000
Y = 0.000
Z = -300.000
LeftWidth = 35.0
RightWidth = 35.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
DashPlate = 1 - Bottom

CTL_Point 18
X = 25.000
Y = 0.000
Z = 0.000
LeftWidth = 20.0
RightWidth = 20.0
Banking = 0
TrackType = 4 - Cylinder
Texture = 1 - Segmented Cylinder
DashPlate = 2 - Left Side

CTL_Point 19
X = -275.000
Y = 0.000
Z = 300.000
LeftWidth = 10.0
RightWidth = 10.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides

CTL_Point 20
X = -425.000
Y = 5.000
Z = 450.000
LeftWidth = 20.0
RightWidth = 20.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides
Decoration = 0 - TV Billboard

CTL_Point 21
X = -575.000
Y = 50.000
Z = 600.000
LeftWidth = 20.0
RightWidth = 20.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Structure = 12 - Orange Skyscraper (Both Sides)

CTL_Point 22
X = -575.000
Y = 200.000
Z = 600.000
LeftWidth = 20.0
RightWidth = 30.0
Banking = 150
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 23
X = -525.000
Y = 400.000
Z = 550.000
LeftWidth = 40.0
RightWidth = 20.0
Banking = 315
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 3 - Spinning Billboard

CTL_Point 24
X = -575.000
Y = 500.000
Z = 600.000
LeftWidth = 20.0
RightWidth = 20.0
Banking = 270
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 3 - Spinning Billboard

CTL_Point 25
X = -675.000
Y = 450.000
Z = 700.000
LeftWidth = 20.0
RightWidth = 20.0
Banking = 270
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 3 - Spinning Billboard

CTL_Point 26
X = -775.000
Y = 250.000
Z = 800.000
LeftWidth = 20.0
RightWidth = 20.0
Banking = 315
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 27
X = -875.000
Y = 50.000
Z = 900.000
LeftWidth = 20.0
RightWidth = 20.0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Decoration = 4 - Overhead Monitors

CTL_Point 28
X = -975.000
Y = 0.000
Z = 1000.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 29
X = -1125.000
Y = 0.000
Z = 1100.000
LeftWidth = 40.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 30
X = -1225.000
Y = 0.000
Z = 1100.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 31
X = -1275.000
Y = 0.000
Z = 1000.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 32
X = -1175.000
Y = 0.000
Z = 850.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls

CTL_Point 33
X = -1164.000
Y = 5.000
Z = 492.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 342
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls

CTL_Point 34
X = -753.000
Y = 25.000
Z = 398.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 18
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls

CTL_Point 35
X = -815.000
Y = 40.000
Z = -44.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 342
TrackType = 7 - No Wall
Texture = 2 - Grey No-walls

CTL_Point 36
X = -475.000
Y = 50.000
Z = -150.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 37
X = -325.000
Y = 50.000
Z = -150.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 38
X = -175.000
Y = 50.000
Z = -150.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 39
X = -75.000
Y = 50.000
Z = -150.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 270
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 40
X = 25.000
Y = 50.000
Z = -150.000
LeftWidth = 15.0
RightWidth = 15.0
Banking = 180
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 41
X = 175.000
Y = 50.000
Z = -146.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 42
X = 275.000
Y = 35.000
Z = -112.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 43
X = 379.000
Y = 15.000
Z = -57.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 44
X = 470.000
Y = 0.000
Z = -13.000
LeftWidth = 26.0
RightWidth = 26.0
Banking = 180
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B